BeachedIICGTrades.cwk

© Alex Harter

98 - 00

reg.trees    coconut (water)    banana (bananas)    vine (vines)

12        4            4            4        = 24 logs, 3 people

                                                  /24 logs =

fishing rod (fish)    desalinization (water)                          8 ea. (enough)

    {infinity sign}        {infinity sign}

        limited by time

(Beached II is a computer game with the purpose of building a raft to escape a deserted island before a typhoon comes in 1-2 weeks and kills you and two other players, computer or human each)

Beached II (temporary presence)    Reality (Earth)

enough food for the current population    `/

food use overlap    `/

water   “   “    `/

water overlap    `/

sleep better at shelter    `/

Some resources (plain trees) used only one way.    `/

Some resources (coconut, banana, and vine trees) used

in more than 1 way, creating need for resource

management between people, or people will take

adavantage of each other, by stupidity or by annoyance.    `/

Some uses can only be done once (cutting trees,

in terms of weeks) and so must be considered

intelligently.    `/

Goal is to leave; use up anything, since the    Earth’s population is too high,

important result is helping as many as possible    with too many awing surface constructs,

leave too.                        X    and too much natural beauty to leave.

Enough of certain resources (trees) for everyone    Goal is to stay.

to leave, if people can get along together.    X I think we’re too numerous, anyhow.

constant population    X increasing population

Energy /    Science /    Castes /    Money    |    Agriculture    Communication

Machines /    Reason    Trades*             |

Industry

                Soldiers    Better math    population    Math

population    population    Priests            increase    Language

increase    increase    Lawmakers             |            History

                Healers             ^

                Workers        /    \

            /    Tradespeople    Writing

        /    \    Merchants

        /    \    Advisers

    /        \    Entertainers

    Government*    Media

    taxes

    public goods

    public services

Intelligence    Fire    Tools    Society    Hunter-Gatherer

right /wrong

good /bad            they themselves:

hate /love                          others

fear /(pity)    {circled}        \/        strength:    use:

                L    skill        F selfish    L skill

                P    appointed    L skill        P work

                H    Selfish    H appointed    H app’d.

                F    work        P work    F selfish

    Ants vs. Humans! (both have lots of Castes!)

(info -> queen)    (info -> public)

King            Merchants (selfish)

Soldier        Soldiers (selfish)

Queen        Lawmakers (appointed)

Queen        Priests (skill)

Queen        Advisers (skill)

Nurse            Media (work)

Nurse            Healers (skill)

Worker        Tradespeople (skill)

Nurse            Entertainers (work)

Nurse, Worker    Workers (work)

Universal Age (to go where…)

Genetic Age (fix \/  damage)

Atomic Age ( + Nuclear)

Industry    ^ So far

Science

< Gov.*

Castes*

Money

< Writing                         

Agriculture        ^ Shangri-Laians (if they exist)    

Communication  ^ most “indigenous” peoples

Intelligence

Fire

Tools

Society

Hunter-Gatherer

* (Yes, actually these are new discoveries mixed far earlier or between the other levels whown (ants are just societies, f.y.i., and they have castes too), but this is what we think of as.. (..the Medieval Age).

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